CVE-2026-11256: Chrome GPU Integer Overflow Sandbox Escape Vulnerability
CVE-2026-11256 is a sandbox escape vulnerability in Google Chrome's GPU processing that affects versions prior to 149.0.7827.53. An attacker who has already compromised Chrome's renderer process can exploit an integer overflow in GPU code to break out of the browser sandbox and execute arbitrary code with higher privileges. The attack requires user interaction (visiting a malicious HTML page) and successful prior compromise of the renderer, making it a post-compromise escalation vector rather than a direct remote code execution path.
Source data · NVD / CISA · public domain
- CVSS
- 3.1 · 8.3 HIGH · CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
- Weaknesses (CWE)
- CWE-125
- Affected products
- 4 configuration(s)
- Published / Modified
- 2026-06-05 / 2026-06-17
NVD description (verbatim)
Integer overflow in GPU in Google Chrome prior to 149.0.7827.53 allowed a remote attacker who had compromised the renderer process to potentially perform a sandbox escape via a crafted HTML page. (Chromium security severity: Low)
2 reference(s) · View on NVD →
SEC.co analysis · AI-assisted, reviewed against source
Technical summary
An integer overflow condition exists in the GPU rendering component of Google Chrome prior to version 149.0.7827.53. The vulnerability (CWE-125: Out-of-bounds Read) allows an attacker controlling the renderer process to craft specially formed HTML that triggers the overflow during GPU processing, resulting in out-of-bounds memory access. This memory corruption can be leveraged to escape the renderer sandbox and achieve code execution in the context of the browser process or system. The Chromium security team assigned this a Low severity rating internally, though the CVSS 3.1 metric reflects the high impact of successful sandbox escape (score 8.3).
Business impact
Sandbox escape in Chrome represents a significant escalation risk. While an attacker must first compromise the renderer process—typically via a separate vulnerability in JavaScript or image parsing—this GPU bug provides a way to break isolation and access user data, system resources, and other browser tabs without restriction. Organizations relying on Chrome's sandbox as a security boundary should treat this as part of a multi-stage attack chain. Exploitation requires user interaction and prior renderer compromise, reducing the likelihood of mass exploitation but increasing the severity for targeted attacks.
Affected systems
CVE-2026-11256 affects Google Chrome prior to version 149.0.7827.53. The vulnerability is platform-independent and impacts Chrome running on Windows, macOS, and Linux. Note that the listed vendor/product set includes the base operating systems (Windows, macOS, Linux kernel), indicating that Chrome's GPU handling may leverage OS-level GPU drivers; however, the vulnerability itself resides in Chrome's GPU code path. Organizations should focus patching efforts on Chrome itself and verify that GPU drivers are current.
Exploitability
Exploitation requires two conditions: (1) the attacker must already have control of Chrome's renderer process, typically obtained through a separate browser vulnerability; (2) the user must navigate to or interact with a malicious HTML page. This two-stage requirement and the need for user interaction (UI:R in the CVSS vector) limit widespread automated exploitation. However, spear-phishing campaigns or watering-hole attacks combining a renderer exploit with this GPU bug represent a realistic threat. No public exploit code or KEV listing exists at this time, reducing immediate opportunistic risk but not eliminating targeted use.
Remediation
Update Google Chrome to version 149.0.7827.53 or later immediately. Chrome's auto-update mechanism should deploy the patch automatically, but users should verify their version in Settings > About Chrome. For organizations with managed Chrome deployments, push the update through your device management system. No workarounds exist to disable GPU processing without severely degrading browser performance; patching is the only mitigation. Ensure GPU drivers on Windows and macOS are also up to date, as they may share related code paths.
Patch guidance
Google Chrome version 149.0.7827.53 and later contain the fix. Users on Windows, macOS, and Linux should update immediately. Chrome typically auto-updates in the background and prompts for restart; manually check chrome://version to confirm you are running 149.0.7827.53 or higher. For enterprise deployments, use your preferred update mechanism (WSUS for Windows, MDM for managed devices, or package managers on Linux) to enforce the patched version. Verify rollout is complete before considering this vulnerability remediated in your environment.
Detection guidance
Monitor for Chrome process crashes or GPU-related errors in your telemetry, as failed exploitation attempts may leave traces. Look for abnormal GPU memory allocation patterns or GPU process spawning. Endpoint detection and response (EDR) tools may alert on suspicious child processes spawned from the Chrome GPU process—a sign of post-sandbox-escape activity. Network-side detection is limited unless combined with other indicators; focus on monitoring Chrome version compliance across your fleet to ensure patched instances are running. Consider supplementary vulnerability scanning to identify any prior-stage renderer vulnerabilities that might precede exploitation of this GPU bug.
Why prioritize this
Although the Chromium team rated this Low severity due to the requirement for prior renderer compromise, the CVSS 8.3 HIGH score reflects the critical nature of sandbox escape. Any vulnerability that breaks Chrome's isolation is a high-priority patch target, as it undermines a core security model. Prioritize this for immediate patching, particularly for users handling sensitive data or accessing high-value targets. The attack chain (renderer compromise + GPU overflow) means this is often part of sophisticated attacks rather than mass-exploitation scenarios, but that does not lower its remediation urgency.
Risk score, explained
The CVSS 3.1 score of 8.3 (HIGH) is driven by high impact across confidentiality, integrity, and availability (C:H, I:H, A:H) once the sandbox is breached. The attack vector is network (AV:N), reflecting the fact that a malicious HTML page can trigger the bug. However, the complexity is high (AC:H), requiring specific conditions and user interaction (UI:R), and the scope is changed (S:C), meaning the impact extends beyond the vulnerable component. The score appropriately reflects that while exploitation is not trivial, successful sandbox escape is a critical outcome warranting urgent patching.
Frequently asked questions
Do I need to wait for my operating system vendor to patch this, or can I patch Chrome independently?
Chrome is patched independently of your OS. Update Chrome directly through the browser's built-in update mechanism (Settings > About Chrome) or through your enterprise patch management system. You do not need to wait for Windows, macOS, or Linux updates. However, ensuring your GPU drivers are current is recommended for overall stability.
What happens if I disable GPU acceleration in Chrome to avoid this vulnerability?
Disabling GPU acceleration in Chrome (chrome://settings/system) will prevent this specific GPU integer overflow from being triggered. However, this severely impacts browser performance for video playback, WebGL, and modern web applications. Patching Chrome is far preferable to disabling GPU features. GPU acceleration is a security feature in modern browsers and should not be disabled as a long-term workaround.
Does this vulnerability allow attackers to steal my passwords or personal data directly?
Not directly. This vulnerability is a sandbox escape that requires a prior compromise of Chrome's renderer process. An attacker would typically need to exploit a separate vulnerability (such as a flaw in JavaScript or image decoding) to gain initial renderer access, then use this GPU bug to escalate privileges. The combination of both vulnerabilities in a single attack chain is what enables data theft or system compromise.
Is this vulnerability listed in the CISA Known Exploited Vulnerabilities (KEV) catalog?
No, CVE-2026-11256 is not currently listed in the CISA KEV catalog, meaning there is no confirmed evidence of active exploitation in the wild at this time. However, the lack of a KEV listing does not eliminate the risk—sophisticated threat actors may exploit it without public disclosure. Patch based on risk and exposure, not KEV status.
This analysis is provided for informational purposes and reflects the vulnerability details as of the published date. CVSS scores, patch versions, and affected products are based on official vendor advisories and public sources. Readers should verify patch applicability in their specific environment and consult official Google Chrome release notes before deploying updates. This document does not constitute legal or compliance advice. Security decisions should be made in consultation with your organization's security and risk management teams. Source: NVD (public-domain), retrieved 2026-07-13. Analysis generated by SEC.co (claude-haiku-4-5).
Related vulnerabilities
- CVE-2026-10889HIGHCritical ANGLE Sandbox Escape in Google Chrome – Patch to 149.0.7827.53
- CVE-2026-10927HIGHChrome Sandbox Escape via Dawn Out-of-Bounds Read
- CVE-2026-10941HIGHSkia Out-of-Bounds Memory Vulnerability in Chrome – Urgent Patch Required
- CVE-2026-11015HIGHCritical Chrome WebGPU Out-of-Bounds Read Vulnerability
- CVE-2026-11077HIGHChrome Dawn Graphics Vulnerability – Sandbox Escape Risk
- CVE-2026-11091HIGHCritical Chrome Memory Corruption Vulnerability in Dawn Graphics Engine
- CVE-2026-11111HIGHChrome Out-of-Bounds Read in ANGLE Graphics Engine — Patch Guidance
- CVE-2026-11191HIGHOut-of-Bounds Memory Access in Chrome ANGLE Library